
One of these might seem fair, especially the 30 second ad you have to watch after you lose all of your lives, but the other two-the banner ad that runs constantly on the bottom of the screen, and the random forced ads when you die (but haven’t lost all your lives yet)-are awful and annoying. Ads are inserted into the gameplay in three separate ways: banner ads, ads when you lose all your lives, and then randomly after any death. Pretty good game but the amount of advertising in the free version is obnoxious. I wouldn’t say this game is worth installing. It’s gonna cost you a lot less than this game is forcing you to pay and you’re gonna get a lot more game. If you wanted to play a pixelated platforming game, pick up Celeste.

I thought something seemed weird, so I screen recorded, and sure enough, I died even though there was 0 spikes around me. On level 3, if you dash in an area with moving spikes, you are dead.

You are given limited lives, you die if you fall below where you previously were, and spikes have unfairly massive hit boxes. Now onto the big issue with this game, is it isn’t meant to be fair. The physics work mostly fine, but I think that’s the only thing that’s just ok in this (I still wouldn’t be surprised to discover the physics were not written by the programmer). To give credit where credit is due, I do not think the programmer did a bad job. Problem is, this game fails at copying one thing about Celeste, that one thing being that Celeste is a good game, while this is a major cash grab meant to be as unfair as it can be to force you to pay money.

It basically reuses the exact same artwork and puts a calming piano song in the background. It’s no secret that this game is meant to be a straight copy of Celeste.
